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  • Rewriting Black And Brown History, With A Little Help From Augmented Reality

    Glenn Cantave is bridging two worlds- AR technology and school curriculum, in order to educate students about Black and Brown people's history. With a team of coders he created an app called “Movers and Shakers.” The app has a catalog of “heroes you never learn about in school.” Student users navigate the app to learn about the heroes; women, people of color, and members of the LGBTQ community. The app is being tested in one school district. “This sounds horrible, but we need to see what white people actually did to Black people because textbooks only tell you this much — and it’s not enough."

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  • Charlotte Gaymers Network

    What began as informal online gaming sessions grew into a group of hundreds of LGBTQ gamers, calling themselves Charlotte Gaymers Network, that fostered community and a safe place to gather during the pandemic. Though most of the network's events had to be held virtually, that ended up meeting a need, as more traditional in-person meeting spaces for Charlotte's LBGTQ community had shut down. The group promotes inclusivity in gaming designs and uses events like a tournament to build its following.

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  • In Rwanda, Learning Whether a ‘Smart Park' Can Help Both Wildlife and Tourism

    Rwanda’s Akagera National Park, once a conservation failure, has been revitalized with fences, patrols, and new technology to become a successful wildlife park. The government partnered with conservation group African Parks to manage the national park, which has led to an increase tourists, patrols, and even lions and black rhinos. Akagera also became the world first “Smart Park” after it installed a telecommunications network called LoRaWAN to securely track, monitor, and communicate between rangers, vehicles, equipment, and animals.

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  • Can an Algorithm Prevent Suicide?

    Veterans Affairs' Reach Vet program uses an algorithm weighing 61 factors to flag veterans deemed at highest risk of suicide. While its results have not been shown to affect the suicide rate, it has more than doubled high-risk veterans' uses of V.A. services and been associated with a lower overall mortality rate. Built on an analysis of thousands of previous suicides in the V.A.'s system, Reach Vet assesses scores of facts from medical records, including some that are not obvious to humans trying to spot problems. Doctors then intervene and ensure the veteran has a suicide safety plan in place.

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  • This entrepreneur is plugging the world's drinking water into the (digital) cloud

    “In 2015, nearly 21 million U.S. residents relied on water systems that violate the standards set by the federal Safe Drinking Water Act.” Meena Sankaran is helping to reverse the trend. Her startup, KETOS, uses analytics and sensors that provide real-time data that can be sent through a mobile app. Instead of having to wait for people to monitor and process the data, or for people to get sick, data can be delivered instantaneously. “So far, the company has compiled 13 million data points from municipalities across all 50 states, spanning the last 18 years.”

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  • These Algorithms Could Bring an End to the World's Deadliest Killer

    An app that uses A.I. to scans lung X-rays is helping two hospitals in rural and remote parts of India to identify cases of tuberculosis that they otherwise would have been likely to misdiagnose. Medical professionals caution that the app is not a replacement for a clinician's diagnosis but say when used in conjunction with a clinical assessment, the interpretation of a chest X-ray is likely to be more accurate.

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  • 2020 was the first-ever presidential election where people cast votes via smartphone

    2020 was the first presidential election where a limited group voted using a smartphone app created by Voatz, expanding access to people with disabilities, those in Covid-19 quarantine, and people out of state due to an emergency. Advocates say it is cost-effective and secure, though many disagree. Voters are biometrically identified and matched to legal records. Ballots are cast on mobile devices and stored on the blockchain until Election Day, when they are printed and counted with other mail-in ballots. Use is expected to increase in the future and pilots are planned in Brazil and other locations.

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  • Gamification in Urban Planning: Participation Through Minecraft

    Urban planning using gamification is a viable way of engaging diverse parts of the population and placing people and communities at the center of the process. “Block by Block” is a collaboration between UN Habitat and the game company Mojang that holds participatory workshops, where people design public spaces using the game Minecraft. Over 25,000 people from diverse backgrounds and age groups have participated. Professional advisers are present and they adjust the designs for implementation. The method has been used by the City of Stockholm and to create the first skatepark in Kosovo.

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  • Inside Democrats' efforts to fight election security threats

    The Democratic National Committee (DNC) built up its digital defenses, successfully protecting the 2018 midterm election from the cyber-hacking that occurred in 2016. The DNC now trains staff to spot cyber threats, conducts simulated phishing campaigns to test employees’ vigilance, and security staffers regularly meet with their House and Senate campaign counterparts to offer their security expertise. The DNC also requires protections, such as two-factor authentication, which requires a temporary code in addition to a user’s password and conducts regular “spot checks” of Democrats’ cybersecurity practices.

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  • Twitch-inspired live streams could be the future of political fundraising

    Hovercast is a technology startup helping democratic organizations add interactivity to virtual events. The model, which has been used by prominent political candidates such as Bernie Sanders, uses interactive live-streaming features like on-screen highlighted comments, real-time donation meters, trivia questions, polls, videos, and animated GIFs to collect donations, sign up campaign volunteers, and encourage other types of voter engagement. The model is inspired by video gaming platforms that are geared towards younger audiences, which is one of the demographic groups engaging in the virtual events.

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